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Representation Systems of Building Blocks in Logo-based MicroworldRepresentation Systems of Building Blocks in Logo-based Microworld

Other Titles
Representation Systems of Building Blocks in Logo-based Microworld
Authors
이지윤조한혁송민호김화경
Issue Date
Mar-2011
Publisher
한국수학교육학회
Keywords
Microworld; Logo; representation system; building blocks
Citation
수학교육연구, v.15, no.1, pp 1 - 14
Pages
14
Journal Title
수학교육연구
Volume
15
Number
1
Start Page
1
End Page
14
URI
https://scholarworks.sookmyung.ac.kr/handle/2020.sw.sookmyung/7065
ISSN
1226-6191
Abstract
Logo has influenced many researchers and learners for the past decades as a 2D turtle geometry environment in the perspective of constructionism. Logo uses the metaphor of ‘playing turtle’ that is intrinsic, local and procedural. We, then, design an environment in which the metaphor of ‘playing turtle’ is applied to construct 3D objects, and we figure out ways to represent 3D objects in terms action symbols and 3D building blocks. For this purpose, design three kinds of representation systems, and asked students make various 3D artifacts using various representation systems. We briefly introduce the results of our investigation into students’ cognitive burden when they use those representation systems, and discuss the future application measures and the design principles of Logo-based 3D microworld.
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특수대학원 > 교육대학원 > 1. Journal Articles

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