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복셀로 표현된 임플리시트 곡면을 위한 시프트(shifted) 더블 Z-버퍼 앤티 앨리어싱
- 김학란;
- 박화진
초록
This paper aims at presenting high quality at low resolution apply by a new antialiasing method for voxelized implicit surfaces. Implicit surfaces create a unique type of 3D-modeling. Some use of implicit surfaces are scientific and medical visualization, animation, medical simulation and interactive modeling. One of previous antialiasing methods for implicit surfaces presented by raytracing or texture mapping is making use of a stochastic sampling. But this method requires more calculation time and costs which is caused by complicated and difficult implicit functions. In the meanwhile, voxelized implicit surfaces generally use high resolution for good quality images but it costs to generate. In order to this problem, this paper suggests a shifted double Z-buffer which is very simple, more efficient and easy. In addition, there are applied box-filter and tent-filter to the double Z-buffer antialiasing method for better images. For results this method generate high quality image and it is easy to apply to various filters and is able to extend to multi Z-buffer.
- 제목
- 복셀로 표현된 임플리시트 곡면을 위한 시프트(shifted) 더블 Z-버퍼 앤티 앨리어싱
- 제목 (타언어)
- A Double Z-buffer Antialiasing Method for Voxelized Implicit Surfaces
- 저자
- 김학란; 박화진
- 발행일
- 2004-01
- 저널명
- 멀티미디어학회논문지
- 권
- 7
- 호
- 1
- 페이지
- 44 ~ 53
- 언어
- KOR
- 출판사
- 한국멀티미디어학회
- 발행국가
- 대한민국
- 분량
- 10 페이지
- ISSN
- E 2384-0102
P 1229-7771