A proposal on an edu-game mechanism for effectively knowledge by using hierarchical configuration

Citations

SCOPUS

0

초록

An on-line game is growing up very fast through characters of the interactive computing and internet environment. In addition, an edu-game combining the advantages of the game and the education increase gradually. The paper proposes an edu-game system for providing knowledge through the hierarchical structure. The system differs from existing ones that combine a game and an on-line education. There are three different goals as follows. First, the paper proposes three levels of knowledge hierarchies. The method enables users to understand more easy and systematic and interesting education. Second, the graphic interface of a puzzle type is able to contact more conveniently and it provides beauties and functionalities. Third, among them, specifically the knowledge hierarchy is not forced to users and the method also can study in detail and users can enjoy systematically e-education by using the general type of a puzzle game. © 2009 Springer-Verlag Berlin Heidelberg.

키워드

Edu Game; Interface Design; Puzzle Game; E-education; Edu-game; Graphic interfaces; Hierarchical configuration; Hierarchical structures; Interactive computing; Interface Design; Internet environment; On-line education; On-line games; Puzzle games; Education
제목
A proposal on an edu-game mechanism for effectively knowledge by using hierarchical configuration
저자
Park, Eun-Young; Park, Young-Ho
DOI
10.1007/978-3-642-10580-7_23
발행일
2009-12
유형
Conference Paper
저널명
Communications in Computer and Information Science
권
62
페이지
169 ~ 176