Light-Field Rendering in the View Interpolation Region without Dense Light-Field Reconstruction
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초록

Different scenes according to a user's movement are important to provide a real three-dimensional (3D) experiment. The different scenes, called virtual viewpoint images, can be rendered by 3D structures. However, 3D structure reconstruction from camera images requires high computational complexity and computation time. A light-field rendering algorithm uses the light fields captured by the camera array as the input and selects the light rays for the virtual viewpoint image. Herein, a light-field rendering algorithm in the view interpolation region using line interpolation is introduced. The proposed algorithm functions well to generate planar viewpoint images and zoomed in/out viewpoint images. © Published under licence by IOP Publishing Ltd.

키워드

CamerasImage processingInterpolationCamera arraysComputation timeLight field reconstructionLight field renderingLine interpolationThreedimensional (3-d)View interpolationViewpoint imagesRendering (computer graphics)
제목
Light-Field Rendering in the View Interpolation Region without Dense Light-Field Reconstruction
저자
Jeong, Young Ju
DOI
10.1088/1742-6596/1098/1/012015
발행일
2018-10
유형
Conference Paper
저널명
Journal of Physics: Conference Series
1098
1