Light-Field Rendering in the View Interpolation Region without Dense Light-Field Reconstruction

Citations

SCOPUS

2

초록

Different scenes according to a user's movement are important to provide a real three-dimensional (3D) experiment. The different scenes, called virtual viewpoint images, can be rendered by 3D structures. However, 3D structure reconstruction from camera images requires high computational complexity and computation time. A light-field rendering algorithm uses the light fields captured by the camera array as the input and selects the light rays for the virtual viewpoint image. Herein, a light-field rendering algorithm in the view interpolation region using line interpolation is introduced. The proposed algorithm functions well to generate planar viewpoint images and zoomed in/out viewpoint images. © Published under licence by IOP Publishing Ltd.

키워드

Cameras; Image processing; Interpolation; Camera arrays; Computation time; Light field reconstruction; Light field rendering; Line interpolation; Threedimensional (3-d); View interpolation; Viewpoint images; Rendering (computer graphics)
제목
Light-Field Rendering in the View Interpolation Region without Dense Light-Field Reconstruction
저자
Jeong, Young Ju
DOI
10.1088/1742-6596/1098/1/012015
발행일
2018-10
유형
Conference Paper
저널명
Journal of Physics: Conference Series
권
1098
호
1