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A sketch interface to empower novices to create 3D animations

Authors
전재웅장현호임순범최윤철
Issue Date
May-2010
Publisher
John Wiley & Sons Inc.
Keywords
sketch interface; multiple-pass sketching; computer animaton
Citation
Computer Animation and Virtual Worlds, v.21, no.3-4, pp 423 - 432
Pages
10
Journal Title
Computer Animation and Virtual Worlds
Volume
21
Number
3-4
Start Page
423
End Page
432
URI
https://scholarworks.sookmyung.ac.kr/handle/2020.sw.sookmyung/13212
DOI
10.1002/cav.353
ISSN
1546-4261
1546-427X
Abstract
We introduce a multiple‐pass sketch‐based user interface, designed for novice users, which avoids spatial ambiguities and hence allows considerable freedom in creating 3D animations. The user first draws the path along which a character or object is to move. A vertical motion window is then erected along this path, on which the user specifies the character's gestures or the object's vertical movements. A further cross‐motion window can be used to add detail to the movements of the object. Window‐specific camera modules present the user with appropriate views, extending the fluidity of pencil and paper to 3D. A usability study involving 60 users, who were previously unfamiliar with 3D animation tools, demonstrated that the proposed interface is easy to learn and effective in use.
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